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[video]
[video]
[video]
[video]
[video]
This last screen shot does not show much except for the neat bullet time effect that takes place when you watch a head-shot in a killcam but it is a neat concept that added a neat perspective to the final kill in that game.
This third screen shot shows the neat water effect that they added to the game when you get water on your visor which is very well done because it is not just a distortion of the screen or the same generic one over and over again that most games have. This one seems to either be randomly generated or at least they have a large selection of preset ones. Furthermore, in this picture you can see some of the motion blur that takes place while moving which is minimal and only really noticeable when turning quickly. Also, though you can not see it in the picture the hud will move slightly with you as if it is the helmet attached to your characters head. This is a neat concept but it personally annoyed me but they do provide an option to turn it off.
Second screen shot that shows a lot of the graphics of the game. Shows some of the texture plus how nicely rendered the plants look. Also you can see the particle effect of the smoke in the background and how it looks quite good and blends well with the rest of the background. This also gives a good look at the hud and how it is set up. the only problem I have with this is that the map is in the lower left corner which i find annoying to look at because when you look at it your peripheral vision is not as focused on the top part of your screen where most of the actions that you will have to react to will take place. It would be much better in the upper left so when your looking at it you can also focus on the top of the screen much easier.
First Crysis 2 screen shot that shows what a basic gunfight looks like.